PodcastsDesignDive Club 🤿

Dive Club 🤿

Ridd
Dive Club 🤿
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203 Episoden

  • Dive Club 🤿

    Andy Madrick - Why AI changed design handoff forever

    26.05.2026 | 52 Min.
    ⭐️ Check out Andy’s course - Craft at Speed https://join.dive.club/maven-aff-andy-madrick
    Use code DIVECLUB for 15% off
    Andy Madrick ( https://x.com/andymadrick ) is rethinking what it means to be a designer in 2026.
    While at Notion, he’s developed a workflow where he prototypes directly in code, ships frontend PRs, and uses AI tools like Cursor to own the final polish of user interfaces.
    In this episode we get a look into how he keeps all these things in motion and still designs with insane attention to detail.
    Some highlights:
    Building one of Notion’s most visible UIs
    Why recreating interactions teaches you craft
    Owning the last 5-20% of frontend polish work
    The “jelly bean factory” problem with AI output
    When to start in Figma vs. jumping straight to code
    How Andy creates prototypes that content teams can edit
    a lot more
  • Dive Club 🤿

    Tommy Geoco - The state of the design industry right now

    19.05.2026 | 1 Std.
    Over the last few months, Tommy Geoco has went on site to study today’s top design teams (Vercel, Perplexity, Metalab, Ramp, etc.).
    So this week’s episode is a deep dive into all of the trends he’s seeing around AI workflows and where design is headed next.
    Some highlights:
    Why 59% of designers build their own tools
    Tommy’s current tool stack for AI design work
    What signals show AI fluency in job interviews
    Why internal tool building is the new career path
    Why now is the best time to grow in the design community
    How design workflows have become creative director roles
    a lot more

    Ben Blumenrose (mentioned as having good insights on design)
  • Dive Club 🤿

    Katarina Batina - Making big bets with design

    12.05.2026 | 55 Min.
    How do the best designers shape strategy at companies like Shopify?
    That’s what today’s episode with Design Director Katarina Batina is all about.
    Some highlights:
    Balancing metrics and vision
    Redesigning the shopping cart UX
    Taking a big bet on the shopping feed
    How product strategy has changed with AI
    How to get people excited about your ideas
    How to make sure you don't overcook your app
    a lot more

    Katarina mentioned John Rundle and Luke Dupont
  • Dive Club 🤿

    Rafa Conde - Make your designs memorable

    05.05.2026 | 59 Min.
    Rafa Conde (https://x.com/rafahari) is a design engineer at Retro and one of the most creative designers I know. I still remember where I was when I first saw the video on his personal site (https://rafa.design/) 😂
    In this episode we unpack what it means to design experiences that bring delight :)
    Some highlights:
    - Finding ways to introduce delight
    - How to make users feel something
    - The power of humor in your design
    - How to lean into video as a superpower
    - Balancing accessibility and delightful UX
    - Behind the scenes of Rafa's side projects
    - + a lot more

    - Metal Gear Solid (PlayStation 1) — directed by Hideo Kojima, referenced for its fourth-wall-breaking design moments (Meryl’s codec frequency hidden on the game box; Psycho Mantis boss fight requiring the controller to be switched from port 1 to port 2)
    - Sunlit app — gyroscope-based app for tracking sun position and light direction, referenced as a recent example of surprising UI: https://play.google.com/store/apps/details?id=io.lonepalm.coloringworld&pli=1
    - Retro app — private social network for friends and family (what Instagram used to be); Rafa’s current employer: https://apps.apple.com/us/app/retro-photos-with-friends/id6443709020
    - Splat app — Retro’s generative AI app for iPad/iPhone that turns photos of kids into coloring book pages: https://apps.apple.com/us/app/splat-magic-coloring-book/id6749165093
    - Hand Mirror app — Rafa’s most popular side project, a menu bar camera app: [https://handmirror.app](https://handmirror.app/)
    - Gabe Valdivia’s episode — early Dive Club episode (~ep. 30) where Gabe talked about designers needing to be like “little TikTok creators” inside their orgs: https://www.dive.club/deep-dives/gabe-valdivia
    - Final Cut Pro — Rafa’s video editing tool of choice: https://creatorstudio.apple.com/info/try?itscg=20201&itsct=acs-sem-187498456050-794866723417&pt=2003&ct=css-187498456050-794866723417
  • Dive Club 🤿

    Polly D’Arcy - Going from IC to VP of Design at Wealthsimple

    28.04.2026 | 55 Min.
    Imagine going from IC to leading the Wealthsimple design team in a few short years…
    That was Polly D’arcy’s (https://www.linkedin.com/in/pollydarcy/) journey and today’s episode covers everything she’s learned along the way. We go deep into design leadership, craft, hiring, and a lot more.
    Some highlights:
    - Why Polly hires specialists over generalists
    - Tactics to nail your next portfolio presentation
    - What it looks like to lean into the moment with AI
    - How Polly defines design quality at WealthSimple
    - Polly’s go-to interview question to evaluate designers
    - How AI is changing team composition and design roles
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Über Dive Club 🤿
Where designers never stop learning 💪Dive Club is an interview series hosted by Ridd that is designed to unlock knowledge from today's most prolific designers. We go deep into craft, storytelling, tools, design engineering, startups, and much more.You can find all of the episodes, key takeaways, and bonus resources here 👉 Dive.club
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