Eat, stretch, and fetch with Long Puppy designer and developer Indiana-Jonas, who walks us through the inspiration for his game, the challenges of translating his comic art style to 1-bit, and play-testing and iterating a LOT in order to figure out the gameplay loop.
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22:40
This Week on Blippo+ — Week 03
YOU CAN COUNT ON ME — Your audio Electronic Program Guide summary of what's on this week, only on Blippo+
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0:27
Otto's Galactic Groove!!
What makes a great rhythm game? The creators of Otto’s Galactic Groove join us to talk about combining classic rhythm elements, a fun narrative, and great art—plus getting the feel and timing just right on Playdate. Get ready to crank your way through the cosmos, meeting funky characters, and playing even funkier tunes!
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29:29
Wheelsprung
You'll flip for Wheelsprung, a platformer with nutty physics! Award-winning Playdate developers Nino van Hooff and Julie Bjørnskov have teamed up to create 34 levels of spring-loaded fun, where you play as a squirrel on a dirt bike. The duo discuss their collaboration on a game full of fun mechanics and detailed, hand-drawn art—and how they approached development challenges like difficulty balancing and sound design.
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28:13
The Whiteout
Steve Chipman, whose Playdate games have been featured on Engadget's "Best Of" lists and nominated for Playdate Community Awards, talks about his love of adventure games, their unique design challenges, and how he wanted to create something unlike anything he'd done before with his dark and brooding narrative adventure, The Whiteout.
Playdate is the new handheld that comes with a unique 1-bit screen and 24 free games! The Playdate Podcast takes you behind the scenes for stories from game designers and developers, and the people who made the little yellow game console with a crank. Hear about the ups and downs of development, and get inspired to make your own Playdate games, using the free software development kit or Playdate’s no-code, browser-based game maker, Pulp!