This podcast is part two of a four-part series talking about the 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
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32:46
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32:46
#1297: Commander Design with Melissa DeTora
In this podcast, I sit down with Melissa DeTora, the leader of the Casual Play Design team, to talk about Commander design.
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32:08
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32:08
#1296: 30 Years, Part 1
This podcast is part one of a four-part series talking about the 30 biggest design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
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31:32
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31:32
#1295: Eventide
In this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.
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31:24
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31:24
#1294: Moxen and Lotuses
In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus.
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!