In this episode, I’m joined by Sisilia Nedyalkova, a 3D Environment Artist, to talk about what it really takes to build environments for games and break into the industry.
We discuss:
• How environment artists approach building game worlds
• The difference between art school and learning online
• Portfolio advice for aspiring game artists
• The mindset needed to improve as an artist
• Challenges of entering the game industry
• Environment art workflows and tools
• Learning 3D art through personal projects
If you're interested in environment art, game art, or starting a career in the games industry, this conversation dives into the realities of the craft and the journey behind it.
_________________ SUPPORT THE CHANNEL ______________________
Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
_________________ Find The Guest on These Links ______________________
LinkedIn: https://www.linkedin.com/in/sisilia-nedyalkova-3d-artist/
Artstation: https://www.artstation.com/sisinedyalkova
________________ Find Jack on These Links ______________________
https://discord.gg/jC7YEsvwWp
https://www.instagram.com/jackthegeneralist/
https://www.linkedin.com/in/jack-gutmann/
______________________ Timestamps ______________________
00:00 – Introduction
02:00 – Becoming a 3D Environment Artist
08:30 – Learning 3D art and building a portfolio
15:00 – Breaking into the game industry
22:00 – Environment art workflow
30:00 – Challenges for new artists
40:00 – Advice for aspiring game artists
______________________ Tags ______________________
#gamedev #environmentart #gameart #3dart #indiedev #artstation