PodcastsBildende KunstThe Generalists with Jack Gutmann

The Generalists with Jack Gutmann

Jack Gutmann
The Generalists with Jack Gutmann
Neueste Episode

57 Episoden

  • The Generalists with Jack Gutmann

    Environment Art for Games (Portfolio & Career Advice) w/Sisilia: 3D Env Artist

    07.04.2026 | 51 Min.
    In this episode, I’m joined by Sisilia Nedyalkova, a 3D Environment Artist, to talk about what it really takes to build environments for games and break into the industry.
    We discuss:
    • How environment artists approach building game worlds
    • The difference between art school and learning online
    • Portfolio advice for aspiring game artists
    • The mindset needed to improve as an artist
    • Challenges of entering the game industry
    • Environment art workflows and tools
    • Learning 3D art through personal projects
    If you're interested in environment art, game art, or starting a career in the games industry, this conversation dives into the realities of the craft and the journey behind it.
    _________________ SUPPORT THE CHANNEL ______________________
    Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
    Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
    _________________ Find The Guest on These Links ______________________
    LinkedIn: https://www.linkedin.com/in/sisilia-nedyalkova-3d-artist/
    Artstation: https://www.artstation.com/sisinedyalkova
    ________________ Find Jack on These Links ______________________
    https://discord.gg/jC7YEsvwWp
    https://www.instagram.com/jackthegeneralist/
    https://www.linkedin.com/in/jack-gutmann/
    ______________________ Timestamps ______________________
    00:00 – Introduction
    02:00 – Becoming a 3D Environment Artist
    08:30 – Learning 3D art and building a portfolio
    15:00 – Breaking into the game industry
    22:00 – Environment art workflow
    30:00 – Challenges for new artists
    40:00 – Advice for aspiring game artists
    ______________________ Tags ______________________
    #gamedev #environmentart #gameart #3dart #indiedev #artstation
  • The Generalists with Jack Gutmann

    What Does an Art Director Actually Do? | Art Director: Christina (Castpixel)

    06.04.2026 | 1 Std. 25 Min.
    In this episode of The Generalists w/Jack Podcast i have a Christina (aka Castpixel), an art-director i had the absloute honor working with on Australia Did It. She shares her journey through art and some valuable tip as a Generalist herself.
    Hope you like this one as much as I did!
    Wishlist Australia Did It on Steam: https://store.steampowered.com/app/2396130/Australia_Did_It/
    _________________ SUPPORT THE CHANNEL ______________________
    Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
    Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
    _________________ Find The Guest ______________________
    https://www.linkedin.com/in/christina-antoinette-castpixel-neofotistou/
    https://bsky.app/profile/castpixel.bsky.social
    ________________ Find Jack on These Links ______________________
    https://discord.gg/jC7YEsvwWp
    https://www.instagram.com/jackthegeneralist/
    https://www.linkedin.com/in/jack-gutmann/
    ______________________ Timestamps ______________________
    00:00:00 – Intro & Christina’s background
    00:02:20 – Working together on Australia Did It
    00:06:15 – What an Art Director actually does
    00:11:00 – Generalist vs specialist
    00:15:40 – Making creative decisions
    00:20:10 – Leading art direction in a team
    00:25:30 – Challenges in production
    00:30:00 – Communication & alignment
    00:34:20 – Growing as an artist
    00:39:10 – Industry insights & lessons
    00:44:00 – Advice for artists
    00:48:30 – Final thoughts
    ______________________ Tags ______________________
    #gamedev #artdirector
  • The Generalists with Jack Gutmann

    How Technical Artists Are Made? - Tech-Artist & Teacher: Robbie Storm

    04.04.2026 | 1 Std. 23 Min.
    In this episode, I sit down with Robbie Storm, VFX Artist and teacher at Breda University of Applied Sciences, to talk about what it really takes to become a VFX artist in game development.
    We dive into:
    - How VFX is taught in a structured environment
    - The difference between self-taught and guided learning
    - What students struggle with most
    - Building strong fundamentals in VFX
    - Preparing for a career in the game industry
    - This is a long-form conversation for game developers and artists who want something thoughtful to listen to while working.
    _________________ SUPPORT THE CHANNEL ______________________
    Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
    Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
    _________________ Find The Guest ______________________
    https://www.linkedin.com/in/robbie-storm/
    https://www.buas.nl/en/dna
    ________________ Find Jack on These Links ______________________
    https://discord.gg/jC7YEsvwWp
    https://www.instagram.com/jackthegeneralist/
    https://www.linkedin.com/in/jack-gutmann/
    ______________________ Timestamps ______________________
    00:00 – Intro & Robbie’s background
    02:15 – Teaching VFX at BUas
    06:10 – What students struggle with
    10:45 – Self-taught vs structured learning
    15:20 – What makes a good VFX artist
    20:05 – Fundamentals vs flashy effects
    24:40 – Common beginner mistakes
    29:10 – How to learn VFX properly
    33:50 – Portfolio expectations
    38:20 – Preparing for the industry
    42:45 – Student mindset & growth
    47:30 – Advice for aspiring VFX artists
    52:10 – Final thoughts
    ______________________ Tags ______________________
    #gamedev #vfxartist #techart
  • The Generalists with Jack Gutmann

    What Does a Game Designer Actually Do? | Senior Game Designer: Nadir Latif

    17.03.2026 | 54 Min.
    In this episode, I sit down with Nadir Latif to talk about working in game development, dealing with unclear direction in projects, and staying consistent even when motivation fluctuates.
    We dive into:
    The reality of working on poorly managed projects
    Staying productive when vision isn’t clear
    Balancing passion projects with studio work
    Mental state, routine, and long-term growth
    Finding your footing in the game industry
    This is a long-form conversation for game developers and artists who want something thoughtful to listen to while working.
    _________________ SUPPORT THE CHANNEL ______________________
    - Join as a member and get all the extended cuts (20-30 min longer) + 3 episodes in advance for 2$ a month: https://www.youtube.com/channel/UC-qLOykb5dVM04Vkb3LUmXw/join
    - Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
    - Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
    _________________ Find The Guest ______________________
    - LinkedIn: https://www.linkedin.com/in/nadirlatif532/
    ________________ Find Jack on These Links ______________________
    https://discord.gg/jC7YEsvwWp
    https://www.instagram.com/jackthegeneralist/
    https://www.linkedin.com/in/jack-gutmann/
    _________________ Resources Mentioned ______________________
    Books:
    - The Art of Game Design: A Book of Lenses:
    https://www.goodreads.com/book/show/3396933-the-art-of-game-design
    - Game Feel:
    https://www.goodreads.com/book/show/3385050-game-feel?ref=nav_sb_ss_2_9
    - Game Balance:
    https://www.goodreads.com/book/show/32586834-game-balance?ref=nav_sb_ss_1_12
    - Significant Zero:
    https://www.goodreads.com/book/show/32920234-significant-zero?ref=nav_sb_ss_1_15
    - Game Mechanics - Advanced Game Design:
    https://www.goodreads.com/book/show/13705461-game-mechanics?ref=nav_sb_ss_1_23
    ______________________ Timestamps ______________________
  • The Generalists with Jack Gutmann

    What Does a Technical Artist Actually Do? | Senior Technical Artist: Victoria Lyons

    11.03.2026 | 1 Std. 6 Min.
    In this episode, I sit down with Victoria Lyons (Senior Technical Artist) to talk about what technical art really is, how to break into the role, and how artists can start thinking more technically.
    We discussed:
    What a Technical Artist actually does day-to-day
    How to move from art → tech art
    Learning C++ and engine fundamentals
    Mentorship, workshops, and helping others level up
    Building confidence in both code and creativity
    _________________ Resources Mentioned ______________________
    Dev Pods: https://www.devpods.gg/
    @TheCodingTrain (YouTube)
    @codebreakthrough (YouTube)
    @TechArtAid Applying for a Technical Artist Job
    Introductory C++
    https://youtu.be/9Myk2vcK8s8?si=FfO_njX5ewAfdKqT
    Unreal Engine 5 Course
    https://www.udemy.com/course/unreal-engine-5-the-ultimate-game-developer-course/?
    _________________ SUPPORT THE CHANNEL ______________________
    - Donate: https://www.paypal.com/donate/?hosted_button_id=3VHRDYNMFJ3KW
    - Get one of the Courses: https://linktr.ee/jack.the.generalist/shop
    ________________ Find Jack on These Links ______________________
    https://discord.gg/jC7YEsvwWp
    https://www.instagram.com/jackthegeneralist/
    https://www.linkedin.com/in/jack-gutmann/
    _________________ Find The Guest on These Links ______________________
    Linkedln: https://www.linkedin.com/in/victoria-lyons-830026176/
    Linktree: https://linktr.ee/victorialyons
    Website: https://victorialartwork.wixsite.com/victoria-lyons
    Pixel Box Workshops: https://luma.com/Pixel-Box
    1-on-1 Mentoring: https://calendly.com/victoria_lyons/tech-art-training
    ______________________ Timestamps ______________________
    00:00 – Intro
    02:10 – What a Technical Artist actually does
    05:40 – Art vs Code
    09:15 – How Victoria broke into technical art
    14:30 – Learning C++
    19:20 – Getting comfortable inside the engine
    24:10 – Confidence & impostor syndrome
    29:45 – Mentorship & teaching others
    34:30 – Pixel Box workshops
    39:10 – Advice for aspiring Technical Artists
    44:20 – Portfolio & job applications
    49:15 – Recommended learning resources
    55:40 – Dev Pods & community learning
    ______________________ Tags ______________________
    #technicalart #vfx #unreal

Weitere Bildende Kunst Podcasts

Über The Generalists with Jack Gutmann

The Generalists: Conversations with Tech Artists, Real-time VFX Specialists & Game Creators. Ever wondered what it's really like to build AAA/Indie games or manage a complex creative pipeline? On The Generalists, host Jack Gutmann sits down with the industry's most interesting multidisciplinary talents. From technical artists and VFX Artists to Environment Artists and Producers/Project Managers and Art Directors and Creative Directors. We explore career paths and learn from other people's failures and successes. Discover the unseen force behind the games that you enjoy and what it takes to make a game. Subscribe for deep-dive interviews that are made for ambitious game developers and digital artists.
Podcast-Website

Höre The Generalists with Jack Gutmann, Was mit Kunst - Ein Podcast von und mit Johann König | Podimo und viele andere Podcasts aus aller Welt mit der radio.at-App

Hol dir die kostenlose radio.at App

  • Sender und Podcasts favorisieren
  • Streamen via Wifi oder Bluetooth
  • Unterstützt Carplay & Android Auto
  • viele weitere App Funktionen
Rechtliches
Social
v8.8.13| © 2007-2026 radio.de GmbH
Generated: 4/30/2026 - 7:05:45 AM