33 Episoden
- Five years of REDstreams, countless conversations with players, and moments that have stayed with us along the way — behind it all is a Community team driven by the same passion for games as the people they connect with.
In the 32nd episode of the AnsweRED Podcast, our hosts — Tabletop Games Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — sit down with Expert Community and Social Media Manager Amelia Korzycka and Global Community and Social Media Director Marcin Momot to take us behind the scenes of community management at CD PROJEKT RED. - How do you build a culture and grow talent across continents? How do you carve out genuine space for diverse perspectives? And how do you keep teams deeply connected when they’re thousands of kilometers apart? In the 31st episode of AnsweRED Podcast, we dive into these questions to explore what it really takes to lead international teams and build a culture that grows with them. Joining our hosts — Senior Communication Manager Paweł Burza and Art Director for Project Hadar Paweł Mielniczuk — are Chief People Officer and Board Member Karolina Radziszewska and VP, Head of People Strategy and Operations, Marta Fortuna. Tune in as they discuss the role of People & Culture in the game dev industry, how they support leadership growth, the value of diverse perspectives, women building careers in game development, and fostering connections between our Warsaw and Boston teams.
- You see a mountain in the distance and decide to explore it. Or spot a neon-lit alley in Night City and suddenly abandon your original destination. Then you discover something interesting exactly where your curiosity led you. That's not luck. That's level design. In the 30th episode of the AnsweRED Podcast, our hosts, Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, welcome our Senior Level Designer, Marta Dobińska and our Level Design Lead, Miles Tost, for a conversation about shaping level design at CD PROJEKT RED.
- Recording mocap sessions at CDPR means learning how to swim on ropes, work with horses, and get used to wearing those strange sensor-covered suits. Just another normal day in the world of game development! The 29th episode of AnsweRED Podcast is live, and our hosts Paweł Burza, Senior Communication Manager, and Paweł Mielniczuk, Art Director of Project Hadar, invite you behind the scenes of motion capture reality. Together with our Producer, Paulina Lendzion, and Motion Capture Lead, Tomasz Kowalczyk, discover what really happens on a mocap stage.
- You find a bug in the game and then what? In the 28th episode of AnsweRED Podcast, Narrative QA Lead Monika Rokita and Associate QA Director Piotr Tyszko share their perspective on QA — whether it’s only about finding bugs, how to adapt to a project’s various phases, whether the bloopers library is something real, and much more!
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Über AnsweRED Podcast by CD PROJEKT RED
This is an official CD PROJEKT RED podcast dedicated to like-minded individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. In the future, we plan to extend invitations to game developers worldwide to establish a platform that fosters inspiring discussions and diverse viewpoints. Let’s begin!
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