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PodcastsFreizeitLaunch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato
Launch Sequence with Space Tomato
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  • EP 207 - The Starlancer TAC is Amazing & Reputation is Changing BIG TIME! (Ft. Farrister)
    Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I’m joined by Certified Gumbo to look at the current state of Star Citizen, if it really is the best it’s been, and what players seem to be sacrificing for this new development structure…and why.Today’s Guests:Farrister:Youtube: https://www.youtube.com/@FarristerTwitch: https://www.twitch.tv/farristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions03:30 The Starlancer TAC is Here!32:20 Why The Anvil Asgard?42:00 Reputation in Star Citizen56:00 Are They Dampening Consequence?Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord
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  • EP 206 - Star Citizen May Be The Best It’s Ever Been - Is It Worth This? (Ft. CertifiedGumbo)
    Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I’m joined by Certified Gumbo to look at the current state of Star Citizen, if it really is the best it’s been, and what players seem to be sacrificing for this new development structure…and why.Today’s Guests:CertifiedGumbo:Youtube: https://www.youtube.com/@CertifiedGumboTwitch: https://www.twitch.tv/certifiedgumboToC:00:00 Introductions06:00 Why Are People Interested in Star Citizen?17:40 How The Game Has Evolved So Far31:00 Is This The Best The Game Has Ever Been?44:50 Is That Enough?01:00:30 Have Features Completely Stopped?01:22:50 Squadron 42: Is It The Problem?Support This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord
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  • EP 205 | - The New Starlancer TAC Might Be Just The Ship Star Citizen Needs (Ft. DedLeader)
    Which part of this podcast episode did you enjoy the most? Let us know in the comments!A new major ship is releasing next month, the MISC Starlancer TAC. It’s unique size, features, and amenities make it an unexpected heavyweight in the small group quest runner, but it could also be a strong contender for solo or duo pilots. Today I’m joined by DedLeader to look at the new Invictus Week addition, as well as the overall direction of Star Citizen. Is it catering to group players, solo players, PvP, or PvE players. It’s a wide-ranging discussion, so get ready to leave some tasty comments!Today’s Guests:DedLeader:Youtube: https://www.youtube.com/@DedLeaderToC:00:00 Introductions08:00 The Starlancer TAC18:45 A Solo-Able Quest-Runner?39:50 4.1.1 Combat Missions & Scrips01:06:20 Who is This Game Catering To?01:21:10  Downsides of The Starlancer TACAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceSupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord
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  • EP 204 | - Why Server Meshing is Working But Star Citizen Still Isn’t & What’s Next? (Ft. Grolo)
    The year is 2025 and Star Citizen finally has server meshing, but there is still plenty left to do before the game feels good. From cleaning up gameplay to figuring out dynamic server meshing, CIG has their work cut out for them. But why is this not happening faster? When will the game reach a high quality standard? And where do we go from here?Today’s Guests:GroloYoutube: https://www.youtube.com/@grolo-afToC:00:00 Introductions02:45 Star Citizen in 202511:30 Static Server Meshing Now28:45 Current Stability37:15 Dynamic Server Meshing in the Future50:30 Persistence and the Game Database56:00 Performance Regression?01:01:20 Is This a Special MMO in the Making?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord
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  • EP 203 | - Physical CitCon Cancelled & Mining Is Getting Good Again (Ft. RedMonsterSC)
    With recent news of CitizenCon in 2025 getting cancelled for a digital event instead, I decided to hijack the first part of this talk with RedMonster to discuss the breaking news. Ultimately, today’s show is about looking at mining in Star Citizen now, where it has come from, where it’s going, and what current changes it is currently undergoing.Today’s Guests:RedMonsterSCYoutube: https://www.youtube.com/redmonsterscTwitter: https://x.com/redmonsterscToC:00:00 Introductions & General Discussion12:30 CitizenCon Goes Digital Again!34:00 Mining In The Past40:30 The Complexities of Mining46:00 Mining Changes in 4.101:16:00  What Comes Next?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord
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Über Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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