EP 231 - Talking About Star Citizen’s Biggest Problem with Luke Stephens
It’s no secret Star Citizen has a pretty negative reputation amongst some in the gaming industry, but is that because of reality or perception? With concept art sales ending, gameplay rising, and earnings yet again breaking records, the messaging around the reality of the game can be confusing. Today I’m joined by Luke Stephens to discuss what’s really going on with the game, and whether it can shake it’s biggest problem to becoming a success, perception.Today’s Guests:Luke Stephens:Youtube: https://www.youtube.com/channel/UCe4_UPAmhz2sqorGbF8oZHAYoutube 2: https://www.youtube.com/@lukestephensliveTwitch:https://www.twitch.tv/lukestephenstvTwitter: https://twitter.com/lukestephenstvToC:00:00 Introductions11:00 What Brings You to Star Citizen?20:00 Pay to Win30:30 Can They Survive Financially?45:00 Mainstream Viability01:08:10 Star Citizen’s LegacySupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
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1:24:59
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1:24:59
EP 230 - CitizenCon Direct Biggest Details & The 2026 Plan (Ft. 10Pound42)
CitizenCon Direct has delivered a lot to think about regarding the next 14 months of Star Citizen. A new star system, new factions, teh Vanduul, and mechanics like crafting. But how does it fit into the rest of this game’s roadmap? Today I’m joined by youtuber and editor for the channel, TenPoundFortyTwo, to discuss the future of Star Citizen and what the latest info drop and tell us about it.Today’s Guests:TenPoundFortyTwo:YouTube: https://www.youtube.com/@tenpoundfortytwoTwitch: https://www.twitch.tv/tenpoundfortytwoToC:00:00 Introductions02:00 Summarizing CitizenCon Direct09:55 Nyx is Coming18:40 Where is The Sandbox?30:00 Setting Expectations41:00 Crafting Coming To Star Citizen51:40 Planet Tech v5 is CRAZY01:05:30 New Content in 2026!01:39:45 What Wasn’t There?Support This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
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1:59:58
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1:59:58
EP 229 - How CitizenCon Direct Could Be a Success
It’s that time of year again, the biggest information drop in Star Citizen’s annual cycle is upon us, CitizenCon. This time as an all digital 2-hour long event, expectations for many are low. After a rather quiet year, though, I think a lot could happen in a 2 hour period. I’m joined by Youtuber Farrister to discuss the possibilities, what we think they should show, and what we expect.Today’s Guests:Farrister:Youtube: https://www.youtube.com/c/FarristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions07:00 Bad Expectations16:00 What To Expect This YearWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
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1:22:20
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1:22:20
EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future
Star Citizen has made big leaps forward in playability this year in various ways, but the biggest change by far has been increased server stability. With static server meshing seemingly stable, curiosity grows for the next step, dynamic server meshing. How will this tech change Star Citizen, how is it different from other versions of the technology, and is Star Citizen really making good progress? I’m joined by network engineer of over 30 years and Star Citizen content creator, Grolo, to discuss.Today’s Guests:Grolo:YouTube: https://www.youtube.com/@grolo-afToC:00:00 Introductions14:00 How is Server Meshing Going?23:00 Dynamic Server Meshing36:45 The Year of Playability41:30 How is the Content?58:30 Is Persistence A Problem?01:06:50 What’s Coming Next?Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
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1:15:34
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1:15:34
EP 227 - Star Citizen, No Man’s Sky & the State of Space Games in 2025
In today’s episode, I’m joined by Morphologis to discuss the current state of Star Citizen, the recent spike in activity around No Man’s Sky, and the state of space games in 2025. Recent updates in the genre are pointing to a very exciting future, but which games will still be around by then?Recorded 09/09/25Today’s Guests:Morphologis:Twitch: https://www.twitch.tv/morphologis YouTube: https://www.youtube.com/@MorphologisTwitter: https://twitter.com/Morphologis ToC:00:00 Introductions10:40 Honest Feelings About Star Citizen37:50 The Future of Star Citizen54:00 Medical Changes01:05:20 The Continued Success of No Man’s Sky01:17:40 Shoud We Be Comparing These Games?01:32:50 What is No Man’s Sky’s Endgame?01:40:50 How About Space Engineers?Support This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.