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Software Engineering Daily

Software Engineering Daily
Software Engineering Daily
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  • MCP Security at Wiz with Rami McCarthy
    Wiz is a cloud security platform that helps organizations identify and remediate risks across their cloud environments. The company’s platform scans layers of the cloud stack, including virtual machines, containers, and serverless configurations, to detect vulnerabilities and misconfigurations in context. The Model Context Protocol, or MCP, is emerging as a potential standard for connecting LLM The post MCP Security at Wiz with Rami McCarthy appeared first on Software Engineering Daily.
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  • Modern Distributed Applications with Stephan Ewen
    A major challenge with creating distributed applications is achieving resilience, reliability, and fault tolerance. It can take considerable engineering time to address non-functional concerns like retries, state synchronization, and distributed coordination. Event-driven models aim to simplify these issues, but often introduce new difficulties in debugging and operations. Stephan Ewen is the Founder at Restate which The post Modern Distributed Applications with Stephan Ewen appeared first on Software Engineering Daily.
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  • OpenTofu with Cory O’Daniel and Malcolm Matalka
    OpenTofu is an open-source alternative to Terraform, designed for managing infrastructure as code. It enables users to define, provision, and manage their cloud and on-premises resources using a declarative configuration language. OpenTofu was created to ensure an open and community-driven approach to infrastructure tooling, and it emphasizes compatibility and extensibility for diverse deployment scenarios. Cory The post OpenTofu with Cory O’Daniel and Malcolm Matalka appeared first on Software Engineering Daily.
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  • DOOM on Super Nintendo with Randy Linden
    DOOM is a pioneering first-person shooter that needs no introduction. The game was released in 1993 for DOS and was an instant success. This led to ports of the game to other major platforms including Windows, PlayStation, and Sega Saturn. One of the most remarkable ports was to the Super Nintendo, with development being led The post DOOM on Super Nintendo with Randy Linden appeared first on Software Engineering Daily.
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Technical interviews about software topics.
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