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Game Dev Podcast | Coffee with Butterscotch

Butterscotch Shenanigans
Game Dev Podcast | Coffee with Butterscotch
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564 Episoden

  • Game Dev Podcast | Coffee with Butterscotch

    #[Ep575] Indie Devs Yell At Cloud

    03.06.2026 | 1 Std. 6 Min.
    In episode 575 of 'Coffee with Butterscotch,' the brothers are 60 days from launching How Many Dudes and find themselves juggling the final stretch of dev alongside the tedious reality of cloud saving, achievements, and store integrations. They dig into why every platform manages to turn straightforward tasks into elaborate obstacle courses, and what that actually costs developers in time and sanity when the deadline is creeping closer.
    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes
    00:00 Cold Open
    00:29 Introduction and Welcome
    03:08 Navigating Cloud Saving Solutions
    09:02 User Authentication and Data Management
    12:15 The Frustrations of Platform Requirements
    15:17 Rumpus: A Custom Solution for Cloud Saving
    18:03 The Impact of Privacy Regulations on Development
    28:55 The Challenge of User Data Management
    32:20 The Importance of Achievements in Gaming
    36:22 Navigating the Complexities of Achievement Systems
    42:10 The Manual Labor of Achievement Setup
    49:12 Frustrations with Platform Limitations
    01:00:19 The Challenges of Google Play Achievements
    01:05:11 Developer Time Wasted by Big Tech
    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. 
    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! 
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. 
    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!
    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
  • Game Dev Podcast | Coffee with Butterscotch

    [Ep574] Game Devs Discuss Far Far West

    27.05.2026 | 46 Min.
    In episode 574 of 'Coffee with Butterscotch,' the brothers check in on the new How Many Dudes box art with some real click-through numbers, then dive into Far Far West, a co-op shooter where you're a robot cowboy fighting skeletons and it somehow all works. They dig into what makes it click, why the Joker system is smart, and whether it can stay fun as the min-maxers inevitably show up.
    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes
    00:00 Cold Open
    00:28 Introduction and Welcome
    01:16 How Many Dudes Box Art
    11:26 Far Far West Nail or Whiff
    25:05 Exploring the Game Mechanics
    29:36 Rogue-like Elements and Progression
    35:17 Design Aspects and Player Experience
    40:10 Balancing Fun and Challenge
    47:53 Overall Impressions and Recommendations
    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. 
    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! 
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. 
    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!
    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
  • Game Dev Podcast | Coffee with Butterscotch

    [Ep573] How does promo art help sell your game?

    20.05.2026 | 57 Min.
    In episode 573 of 'Coffee with Butterscotch,' the brothers walk through the evolution of the How Many Dudes box art and what YouTube thumbnails taught them about what actually resonates with players. Turns out the answer wasn't to make something epic but to make something gloriously dumb. They close out with a look at trademarks, what they actually protect, and why registering one might matter more than you'd think.
    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes
    00:00 Cold Open
    00:20 Introduction and Welcome
    05:45 The Challenges of Building a Game Studio Reputation
    08:46 Player Expectations and Game Content
    11:46 Steam Controller's Scream
    15:25 The Fragility of Gaming Hardware
    17:22 Creating Effective Promo Art
    22:00 The Evolution of Game Marketing
    34:47 Learning from Community Engagement
    39:31 (Listener Question) HaoteeHatooie: Do you trademark your game names? 
    42:50 The Importance of Consumer Protection in Trademarks
    45:46 Navigating Trademark Applications and Challenges
    49:46 The Role of Trademarks in Game Development
    54:49 The Legal Landscape of Copyright and Trademark

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. 
    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! 
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. 
    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!
    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
  • Game Dev Podcast | Coffee with Butterscotch

    [Ep572] Indie Devs Discuss Boss Fight Design

    13.05.2026 | 47 Min.
    In episode 572 of 'Coffee with Butterscotch,' the brothers check in on their Steam tag experiments before diving into the tricky problem of designing boss fights. They get into why bosses are less about difficulty and more about spectacle, and what it actually takes to make a culmination moment feel earned.
    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes
    00:00 Cold Open
    00:20 Introduction and Welcome
    03:12 Listener Feedback and Game Updates
    08:58 Steam Tagging Experiments and Game Discovery
    12:04 The Impact of Tags on Game Visibility
    15:05 The Challenge of Boss Fights in Game Development
    20:10 Designing Boss Fights: The Challenge of Custom Code
    22:04 Creating Memorable Boss Encounters
    25:41 Balancing Difficulty: The Art of Boss Design
    28:48 The Kilipede: A New Tier of Challenge
    39:07 The Complexity of Boss Mechanics
    49:43 Balancing Fun and Challenge

    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. 
    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! 
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. 
    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!
    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
  • Game Dev Podcast | Coffee with Butterscotch

    [Ep571] Is Steam propping up mobile?

    06.05.2026 | 51 Min.
    In episode 571 of 'Coffee with Butterscotch,' the brothers dig into whether Steam has quietly become the discovery engine that keeps mobile gaming afloat and what that means for indie devs trying to build a cross-platform strategy. They walk through the realities of mobile pricing, broken app store algorithms, and why chasing discoverability on Google Play or the App Store often feels like shouting into a void.
    Support How Many Dudes!
    Official Website: https://www.bscotch.net/games/how-many-dudes
    Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
    Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes
    00:00 Cold Open
    00:21 Introduction and Welcome
    01:40 Achievements Development and Ludokit Overview
    13:40 Mobile Strategy and Pricing Decisions
    27:45 The State of Mobile Gaming Discoverability
    29:49 The Role of Steam in Game Success
    32:48 Cross-Platform Strategies and Pricing
    38:57 The Impact of Subscription Services on Game Sales
    43:49 Algorithmic Challenges in Mobile Game Marketing
    51:50 Final Thoughts on the Future of Indie Games
    To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. 
    If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! 
    Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. 
    We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!
    Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

    ★ Support this podcast ★
Weitere Firmengründung Podcasts
Über Game Dev Podcast | Coffee with Butterscotch
Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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