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Omega Metroid Podcast

Omega Metroid
Omega Metroid Podcast
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310 Episoden

  • Omega Metroid Podcast

    Episode 306 – Definitively Ranking Metroid Prime 4: Beyond

    11.2.2026 | 2 Std. 4 Min.
    Definitive Ranking returns! This time around, we’re putting a bow on our dedicated coverage of Metroid Prime 4: Beyond, and we are going out with a bang. We cover the good, the bad, and the ugly; the breathtaking graphics, the horrific story, the rock solid gameplay, the divisive level design, the soundtrack and if it hits, and so much more!

    Come play along, and as always, here’s the criteria for the Definitive Rankings:

    World / Atmosphere (the vibe, the setting, the mood)

    Art Style (design of Samus, the enemies, the graphics in general)

    Story (what works, what doesn’t)

    Pacing / Progression (are there any parts that really bog the player down, or is it still fun getting lost?)

    Gameplay / “Gimmick” (what new or different gameplay aspects we like)

    Items / Abilities (how are the powerups and are they cool and practical)

    Areas (how does each individual area look, feel, play, etc.)

    Enemies / Bosses (are they fun, creative, etc.)

    Expansions / Powerups (are the expansions hidden throughout the world fun, creative, and enjoyable to collect?)

    Music (are we humming along?)

    Of course, all of these are subjective, and we’re putting our critics hats on, but we want to hear what you have to say on Bluesky!

     

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  • Omega Metroid Podcast

    Episode 305 – Ranking Every Area in Metroid Prime 4: Beyond!

    04.2.2026 | 1 Std. 39 Min.
    We are back and continuing the discussion around Metroid Prime 4 this week, and tackling one of the most contentious aspects of the game: the areas! We discuss the pros and cons of each locale, debate whether it's better for an area to try new things and fail or retread old ground and be fine, and end up definitively ranking them at the end. Sol Valley is definitely a hot topic, so you'll want to weigh in with your thoughts!

    All this, PLUS some discussion about Wal-Mart's leaked Metroid Prime 2 NSO advertisement and when we could realistically see Echoes on Nintendo Classics. Come hang out!

     
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  • Omega Metroid Podcast

    Episode 304 – Metroid Prime Series Producer Kensuke Tanabe Stepping Down: Our Thoughts and Reactions!

    28.1.2026 | 1 Std. 29 Min.
    What a week for Metroid! We are going over a bombshell interview that Series Producer Kensuke Tanabe and a few other developers conducted with Japanese outlet Nintendo Dream, which Omega Metroid independently translated, where a whole slew of topics were discussed, with the most prominent piece of news being Tanabe confirming he will no longer produce games for Nintendo! Also discussed were Tanabe's successor, the level design philosophy of Metroid Prime 4, the inspiration behind the games ending, what Sylux was up to while on Viewros, and a whole lot more!

    All this, PLUS our first glimpse at how Metroid Prime 4's sales are doing, and a message of hope for everyone affected by the brutal ICE murders of the last several weeks. Keep strong, friends <3

     
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  • Omega Metroid Podcast

    Episode 303 - Ranking Every Boss in Metroid Prime 4

    21.1.2026 | 1 Std. 33 Min.
    Get ready to put your gloves up, because this week, we are ranking all of the bosses in Metroid Prime 4! From the absolute highlights like Xelios, Phenoros and the Omega Griever to some of the less impactful bosses like Carvex and Varmis, we have a lot to say about why these bosses worked and where they rank in the Metroid Prime pantheon. We also spend a bunch of time on *that* final boss encounter, break it down to each phase, normal vs hard difficulty, and what we would change.

    All this, PLUS some MetroidHQthon and NEStroid talk! Come hang out with us and let us know your Metroid Prime 4 boss rankings!

     

    Visit OmegaMetroid.com!

    Subscribe!

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    Support us on Patreon!

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  • Omega Metroid Podcast

    Episode 302 – Can Nintendo Make Sylux Cool Again? + More Fan Q&A!

    14.1.2026 | 1 Std. 30 Min.
    Another week, another discussion about Metroid Prime 4, except this time, we're answering your questions! We cover a bevy of topics like: what constitutes a linear Metroid game? Why did we think Sylux would have a large character arc? Was Beyond worse off for focusing on Sylux? What was our favorite song from the game? Are we worried about the future of Metroid Prime in the hands of Retro Studios? What kind of story DLC would entice us to go back to Metroid Prime 4? What can Nintendo do to make Sylux cool again?

    All this, PLUS some Avatar, Halo, and movie talk, and a spotlight on MetroidHQthon this weekend which will see Andy playing NEStroid! Come hang out!

     

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    Visit OmegaMetroid.com!

    Subscribe!

    Podbean x iTunes x Spotify x YouTube

    Support us on Patreon!

    Omega Metroid Patreon

    Buy Omega Metroid Merch!

    Check out our Etsy merch shop!

    Download the Omega Metroid Theme Song!

    Get the Single for Free on Bandcamp!

    Follow us!

    @OmegaMetroid x @Spiteri316 x @DoominalCross x Omega Metroid Team Member Starter Pack

    Chat with us in Discord!

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The best weekly podcast dedicated to all things Metroid! Join hosts Andy, Dak, and Doom as they talk Samus, Space Pirates, Nintendo, and everything in between!
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