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Imaginary Worlds

Eric Molinsky | QCODE
Imaginary Worlds
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  • The Shark That Ate Hollywood
    I didn't want the summer to end without joining in on the 50th anniversary celebrations of Jaws. I spent summers on Cape Cod as a kid, where I often heard that Jaws was filmed nearby on Martha's Vineyard. In fact, I recently went back and visited an exhibit on the 50th anniversary of Jaws at the Martha Vineyard Museum. So this week, I'm playing one of my favorite reflections on the 50th anniversary of Jaws -- an episode from the podcast Cautionary Tales. The host Tim Harford dives deep into the famously chaotic filming of Jaws, and he explores whether we can learn any lessons from the ordeal that young Steven Spielberg went through. This week’s episode is sponsored by Hims and The Perfect Jean. For simple, online access to personalized and affordable care for hair loss and more, visit Hims.com/IMAGINARY GET 15% off your first order plus Free Shipping, Free Returns and Free Exchanges at theperfectjean.nyc when you use code IMAGINARY15 at checkout. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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  • Dreaming of Coney Island's Dreamland
    Coney Island still has the classic amusements you’d expect today like roller coasters, water slides, and carnival games. But over a century ago, it looked more like a proto–Disney World, with multiple theme parks, colossal buildings, and wildly imaginative rides. The most extravagant park along the boardwalk was Dreamland. At Dreamland, you could take a trip to Hell, experience the end of the world, ride through fake Venetian canals, or visit a city built to scale for little people. I talk with historian and novelist Kevin Baker about why Dreamland remains so intriguing and deeply problematic. We also hear voice actor Lofty Fulton read a passage from Kevin’s novel “Dreamland.” Plus, I talk with visual artist Zoe Beloff. She was fascinated that Sigmund Freud visited Dreamland in 1909. So she invented an alternative history where Freud’s disciples in Brooklyn tried to rebuild the park with overtly Freudian rides and exhibits. This week’s episode is sponsored by Hims, ShipStation and ButcherBox.  For your free online visit, Hims.com/IMAGINARY Go to shipstation.com and use code IMAGINARY to sign up for your FREE trial.  ButcherBox is offering our listeners $20 off their first box and free protein for a year. Go to ButcherBox.com/imaginary to get this limited time offer and free shipping. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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  • 8-Bit to Orchestras: Video Game Music Scores
    Creating a musical score for interactive video games is like trying to hit a moving target. Luckily, Hans Zimmer’s studio Bleeding Fingers has developed some clever strategies. I talk with their CEO Russell Emanuel and musicians Thom Lukas and Giovanni Rios about how they create innovative scores for games like Arknights, and why they thrive under creative limitations. Grammy-winning video game composer Winifred Phillips discusses how she builds adaptive scores that shift and respond to unpredictable gameplay. And video game historian and RPI professor William Gibbons explains why the technological limitations of ‘80s and ‘90s games actually fueled composers’ creativity.   This week’s episode is sponsored by The Perfect Jean. Our listeners get 15% off your first order plus Free Shipping, Free Returns and Free Exchanges when you use code IMAGINARY15 at checkout. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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  • How Jack Kirby Made His Mark on Marvel
    The production design of the film Fantastic Four: First Steps is an homage to the early ‘60s comics created by Stan Lee and Jack Kirby. While Kirby is best known for his bold, fist-popping drawing style, he was also a great storyteller who redefined what comic books could be. He was appreciated by hardcore fans at the time, but he never got the same media attention as Stan Lee and wasn't compensated for the fortunes his characters made. I talk with Kirby experts Charles Hatfield, Mark Evanier, Randolph Hoppe, and Arlen Schumer about where we can see Jack Kirby's influence on comics like The Fantastic Four, Thor, The Hulk, Captain America and Black Panther. And I explore Kirby's childhood at the Tenement Museum on the Lower East Side, where every day was “clobberin’ time,”and he first learned how to use a garbage can lid as a shield. This week’s episode is sponsored by ButcherBox, Hims and ShipStation. ButcherBox is offering our listeners $20 off their first box and free protein for a year. Go to ButcherBox.com/imaginary to get this limited time offer and free shipping always. Start your free online visit today at Hims.com/IMAGINARY Go to shipstation.com and use the code IMAGINARY to sign up for a free trial. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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  • The Hitchhiker's Guide to Douglas Adams
    When Arvind Ethan David was a student, he decided to adapt the Douglas Adams novel Dirk Gently’s Holistic Detective Agency into a play. Arvind didn’t imagine that Adams would show up to see the play (which he did), nor that Arvind would grow up to become a caretaker of Adams’ legacy. Arvind just released an audiobook called Douglas Adams: The Ends of The Earth, produced by Pushkin Industries. It features unheard archival audio of Douglas Adams and interviews with friends and colleagues of the late author who ponder what Adams was trying to tell us, and whether the great humorist always meant what he said. I talk with Arvind about the origin of the audiobook, and we hear an excerpt on why Adams publicly rejected the label of being a science fiction author -- even though he had created a sci-fi cultural phenomenon with The Hitchhiker’s Guide to The Galaxy. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Über Imaginary Worlds

Imaginary Worlds sounds like what would happen if NPR went to ComicCon and decided that’s all they ever wanted to cover. Host Eric Molinsky spent over a decade working as a public radio reporter and producer, and he uses those skills to create thoughtful, sound-rich episodes about science fiction, fantasy, and other genres of speculative fiction. Every other week, he talks with filmmakers, screenwriters, novelists, comic book artists, game designers, and anyone who works in the field of make-believe about how they craft their worlds. He also talks with academics and fans about why we suspend our disbelief, and what happens if the spell is broken. Imaginary worlds may be set on distant planets or parallel dimensions, but they are crafted here on Earth, and they’re always about us and our lived experiences.
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