36 Episoden
Episode 34 – How to make fun Blood Angels lists that are lore accurate and don’t suck.
14.10.2026 | 34 Min.On today’s cast we talk about the Blood Angels in their current state on the table top. With a look at some of their most iconic units and how good (or bad) they are on the table top. Basically Death Company: good. The Baal predator: less so.
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Privacy & Opt-Out: https://redcircle.com/privacyEpisode 33 – The Blood Angels 8th to 11th edition, the “good” old days of spending 8+ command points a turn.
30.09.2026 | 34 Min.On today’s episode we continue to explore the history of the Blood Angels on the tabletop. Starting in 8th edition with the advent of Stratagems and Command Points. Things that became quite critical for the Blood Angels’ Captains with thunder-hammers and jump packs. After the wildness that was 8th we move into 9th edition where they settle back into a mono faction again seeing a lot of success thanks to their new primaris models. After that came the great times of 10th edition where the dense terrain let them play like the melee smash army they want to play as. We then close out with our ideas for 11th edition and the army. What it needs and what we hope it gets.
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Privacy & Opt-Out: https://redcircle.com/privacyEpisode 32 – The Blood Angels 2nd edition to 7th edition, turns out invincible murder dreadnaughts are good.
16.09.2026 | 33 Min.On today’s episode we explore the history of the Blood Angels on the tabletop. Starting with their original inception in 2nd edition (which is really the 1st edition). We then enjoy their 3rd edition double codex (where the second one had to be released to fix the errors of the first). But then move on to their greatest moments, the 4th edition white dwarf and the massively OP 5th edition codex. We then conclude on them falling to irrelevance in the 6th and 7th editions, due to just not being good enough allies (selfish Blood Angles).
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Privacy & Opt-Out: https://redcircle.com/privacyEpisode 31 - Can lore accurate Chaos lists be competitive? Yes of course they can!
02.09.2026 | 39 Min.On today's episode we talk about a few lore accurate lists for chaos that have both flavor, and wont get you just stomped if you take them to a GT. With Night Lords, Daemon Engines, Red Corsairs, and Black Legion. We also talk about who we think are the most lore necessary elements of each chaos army (why would you ever play T-sons without Ahriman after all).
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Privacy & Opt-Out: https://redcircle.com/privacy- On today’s episode we talk more about chaos through the ages with a continuation into 8th, 9th, and 10th editions of the game. With the additions of the Death Guard, Thousand Sons, World Eaters, and now Emperor’s children to the game. Talking about the crazy Chaos soup of 8th edition, and the still crazy but less so combos of 9th. Then how they stacked up as solo factions as GW removed soup from the game.
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Über The History of 40k
The History of 40K is a bi-weekly (every fortnight) show on the history of the game of Warhammer 40K. The show will focus both on the tabletop game as well as video games, movies, and more. With guests for every show to share their knowledge and experience with the games at those times. Join us for a fun an informative dive into the history of our great game.Patreon:www.patreon.com/The40kLorecastOur Website:https://the40klorecast.com/Discord Link:Discord.gg/40klc
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